More detailed high-resolution character models will be the standard throughout The Last of Us Remastered, with developers using renders previously used only in cutscenes for the game's PlayStation
The Last of Us Part I - Wikipedia
After God of War, It's Time to Ditch Pre-Rendered Cutscenes - GameRevolution
New comparison images from the playstation website : r/thelastofus
The Last of Us on PS4 will use cutscene-resolution character models - Polygon, last of us ps3 gameplay
The gap between inengine rendered cut scenes and gameplay is becoming significant
How Naughty Dog Created the Immersive World of The Last of Us Part II
Graphical difference between Anniversary and Remaster : r/TombRaider
TLOU2 developer published technical details of Ellie's head. She has 350 joints and 20K polys. Squadron42 had 600 joints and 40K polys back in 2016 : r/starcitizen
The End of the World Looks Beautiful in The Last of Us: Remastered
Metal Gear Solid V: The Phantom Pain Graphics & Performance Guide
Forspoken PS5 Performance Review - IGN
The Last of Us Part 1 Performance Review - IGN
THE LAST OF US PS3 Gameplay , last of us ps3 gameplay
THE LAST OF US PS3 Gameplay , last of us ps3 gameplay
The Last of Us Remastered, Ultimate Pop Culture Wiki